hmm - I think you raise a good point here. Since i started tinkering with fitness, I haven't re-adjusted player's match expectations so maybe that is the issue
so having checked the code, happiness can only drop from not playing expected num of games or if you reject an improved contract request or transfer list request. i will update the expected num of games as fitness is not taken into account only injuries, so that should fix it going forward. to fix players already impacted by this issue i'lll just do a one off update to bring every player back up to the halfway mark
I have a player I rotated out my team for a while who became unhappy and requested a transfer. If someone requests a transfer, is it still possible to win them back around by giving them plenty of game time, or do they just not want to play for the club anymore/best just to sell? I also have a few requesting loans - I'd be happy to loan them out but not for 12 months, but that's the only loan length AI clubs offer no matter what I specify in the loan listing. If it's an easy tweak to add some variation to length of loan offers that'd be great.
longsands said I have a player I rotated out my team for a while who became unhappy and requested a transfer. If someone requests a transfer, is it still possible to win them back around by giving them plenty of game time, or do they just not want to play for the club anymore/best just to sell? I also have a few requesting loans - I'd be happy to loan them out but not for 12 months, but that's the only loan length AI clubs offer no matter what I specify in the loan listing. If it's an easy tweak to add some variation to length of loan offers that'd be great. i thought i'd fixed the loan length thing so i'll have another look. if you reject a transfer request their happiness takes another hit. you can win them back by exceeding their expectations in game time though
Can we see their expectations or is that hidden?